"The Cavern VR"
Cavern escape room teasing the brain with heights, spatial audio, and a lovely undead surprise
Internship: Screen Industries Research & Training Centre
Platforms: HTC Vive
My Contribution: Sound Design & Game Design
Research project as part of my co-op. Demoed to hundreds including industry pros and politicians.
"Super Random Heroes"
3rd-person action shooter prototype
Client: Oddbird Studio
Audio 4n6: Composing & Sound Design
Awards: 1st for Best Overall Game, 3rd for Best Artistic Achievement, 3rd for People's Choice (Level Up Toronto 2018)
The trust-based companionship between a young aphasic girl and a blind bear are the only hope in replenishing the last habitable part of nature
Client: 5 Horsemen Games
Audio 4n6: Composing, Sound Design, Narrative, Game Design
Awards: 1st for People's Choice, 2nd for Best Artistic Achievement (Level Up TO 2017)
"Wings of Icaria"
Wake up in an unknown world that you can't help but to explore, in Wings of Icaria VR
Client: Little Guy Games
Platforms: Steam VR, Playstation VR
Audio 4n6: Sound Design