Recent Projects

Kobe Spa

Syd
"Kobe Spa" Film - Details
Client:Syd
Film: "Kobe Spa"
Summary: An animated short-film packed with fun and fury!
My Contribution: Composing the score
Software I used: Studio One
The Last Sky

Little Guy Games
"The Last Sky" Game - Details
Client: ​Little Guy Games
Game: "The Last Sky"
​Platforms: Playstation
Summary: A mystery set in the world of dreams, where to overcome death, you must learn to live
My Contribution: Sound design
Software I used: Unity, Fmod, Perforce, Studio One
Super Random Heroes

Oddbird Studio
"Super Random Heroes" Game - Details
Client: Oddbird Studio
Game: "Super Random Heroes"
​Platforms: TBD
Summary: TBA
My Contribution: All sound design and composing
Software Being used: Unity, Studio One, FMOD
Awards: 1st Place Best Overall Game, 3rd Place Best Artistic Achievement, 3rd Place People's Choice (Level Up Toronto 2018)
Original Soundtrack: Super Random Heroes (Original Soundtrack)
Tracks: TBD
Available: TBD
Archetypical

PJT
"Archetypical" EP - Details
Teasers from my upcoming EP!
Planet B

Tabitha Yi
"Planet B" Film - Details
Client: ​Tabitha Yi
Film: "Planet B"
Summary: An animated short-film that's sure to make you laugh!
My Contribution: Composing the score
Software I used: Studio One
Mission Unpatchable

Frog Loaf Productions
"Mission Unpatchable" Film - Details
Client: ​Frog Loaf Productions
Film: "Mission Unpatchable"
Summary: An animated short-film that's colourful and heart-warming!
My Contribution: Composing the score and original song, "Patch Me Up"
Software I used: Studio One

Past Projects

Arrow Heads

Oddbird Studio
"Arrow Heads" Game - Details
Client: Oddbird Studio
Game: "Arrow Heads"
​Platforms: Steam, Xbox, Playstation
Summary: A zany, multiplayer, action-archery game
My Contribution: Composed theme, lobbies, 10 interactive stage pieces (2 w/ nature perc), and a special credits song, designed some SFX, and mixed in-game audio
Software I used: Unity, Studio One, FMOD
Awards: Level Up Toronto 2016 (1st Place Best Overall Game, 1st Place Best Artistic Achievement), ESAC, EGLX

Original Soundtrack: Arrow Heads (Original Soundtrack)
Tracks: 16
Available: NOW on 30+ digital music stores worldwide!  ​iTunes | Spotify
Unspokin

5 Horsemen Games
"Unspokin" Game - Details
Client: 5 Horsemen Games
Game: "Unspokin"
​Platforms: Itch.io
Summary: The trust-based companionship between a young aphasic girl and a blind bear are the only hope in replenishing the last habitable part of nature
My Contribution: Composed theme, interactive music, designed all SFX, and implemented via Wwise.  Narrative Lead and Game Designer.
Software I used: Unity, Studio One, Wwise

Awards: Level Up Toronto 2017 (1st Place People's Choice, 2nd Place Best Artistic Achievement)

Original Soundtrack: Unspokin (Original Soundtrack)
Tracks: TBD
Available: TBD
Disco Is Dead

Third Floor Games
"Disco Is Dead" Game - Details
Client: Third Floor Games
Game: "Disco Is Dead"
​Platforms: Itch.io
Summary: A zombie disco buddy-cop slap-em-up comedy game with custom-built physical zombie head-slap controllers
My Contribution: Composed theme, music for 3 stages, consulted on sound design
​Software I Used: Unity, Studio One
Awards: Level Up Toronto 2017 (1st Place Best Overall Game, 1st Place Best Artistic Achievement, 1st Place Best Technical Innovation)

Original Soundtrack: Disco Is Dead (Original Soundtrack)
Tracks: TBD
Available: TBD
Lost Shadows

Darchitect Games
"Lost Shadows" Game - Details
Client: Darchitect Games
Game: "Lost Shadows"
​Platforms: Itch.io
Summary: Escape an abandoned, haunted theme park
My Contribution: Composed theme and designed most SFX.  Field recorded actual theme park ambience from Canada's Wonderland and designed it for creepy integration
​Software I Used: Unity, Studio One
The Cavern VR

Screen Industries Research & Training Centre (SIRT)
"The Cavern VR" Game - Details
Internship: Screen Industries Research & Training Centre
Game: "The Cavern VR"
​Platforms: HTC Vive
Summary: Cavern escape room teasing the brain with heights, spatial audio, and a lovely undead surprise
My Contribution: Sound design, game design
Software I Used: Unity, Studio One

Research project as part of my co-op.  Demoed to hundreds including industry pros and politicians.
PJT

PJT
"PJT" Album - Details
Client: N/A
Project: Self-Titled Album
Bio: This was my 3rd official album release, and I am proud of the songs and powerful stories that drove them.
My Contribution: All production, recording, mixing, and mastering
Software I used: Pro Tools, Reason


"PJT"
Tracks: 11
Wonder

Sophia ZC
"Wonder" film - Details
Film: "Wonder"​
Audio 4n6: Scene music and theme song
Credits
PJT (me) - Composer, Singer
Sophia ZC​ - Director
Jack - Mike Dopsa
Tina - Rachel Dickinson
Beautiful Grenade

Ross Tom
"Beautiful grenade" Film - Details
Film: "Beautiful Grenade"
Music Video - Live Performance
Audio 4n6:
Videographer, editor
Credits
Performer/Singer-songwriter - Ross Tom
Average Superman

Ross Tom
"Average Superman" Album - Details
Client: Ross Tom
Project: Album
Bio: Ross is the a Modern Acoustic Soul musician who really knows how to make you feel a word.  I loved working and growing with him, and would do it again in a heartbeat.
My Contribution: All production, recording, mixing, and mastering
Software I used: Pro Tools, Reason


"Average Superman"
Tracks: 8
Available: NOW!
Warm Up Tonight, Light Your Dynamite

Uken Game Jam
"Warm Up Tonight, Light Your Dynamite" Game - Details
Game Jam: Uken 48hr Game Jam
Game: "Warm Up Tonight, Light Your Dynamite"
​Platforms: PC
Summary: Game Jam theme was "It's F'ing Cold Out".  Survive the fatal cold by blowing up trees and staying close to the resulting warm, but brief fire.  Oh, and Yetis are trying to kill you at the same time.
My Contribution: Composed bg music, designed all SFX.  Since it was actually winter, I field recorded outside and felt that inspiring harsh weather!
Software I Used: Unity, Pro Tools, iPad recording software
Awards: 3rd Place Winner (Uken Game Jam)
Stefano Della Croce: Producer/Programmer | Filipe Seabra: Design Lead | Olexiy Zhukov-Malyeyev: Visual Programming Lead | Katherine Elliott: Art Lead
Outlines

Ally Paradis
"Outlines" Album - Details
Client: Ally Paradis
Project: Album
Bio: Ally is a singer-songwriter who is just as transparent as she is pleasant to listen to.  Her vocals have such a personal tone, we bonded over her musical journey, and I would happily work with her again.
My Contribution: All production, recording, mixing, and mastering
Software I used: Pro Tools, Reason


"Outlines"
Tracks: 10
Available: NOW!

Demo Reel

Demo reel
Game 1: Arrow Heads (Available on Steam)
- Composed all music
- Created some SFX
- Mixed game audio
- Worked with Audio Programmer
- Unity, FMod, Studio One, Reason
- Interesting Fact: I recorded tree stumps, sticks, and leaves and built the Pirate Ship stage's music percussion out of them so that the percussion would feel more wooden and earthy to suit the Pirate Ship theme.


Game 2: Unspokin (Available on Itch.io)
- Composed all music
- Created all SFX
- Implemented all audio
- Unity, Wwise, Studio One
- Interesting Fact: Much of the audio was based on guiding the player since the playable character had aphasia and her companion was a blind bear.  I really had to work with the team to determine how we could make these characters communicate and give sufficient player feedback for various interactions and state changes.


Game 3: The Cavern VR
- Composed all music
- Created all SFX
- Implemented all audio
- Unity, Studio One
- Interesting Fact: I made the torch flame from scratch out of bubble wrap and a fan.


Game 4: Lost Shadows (Available on Itch.io)
- Composed all music
- Created all SFX
- Worked with Audio Programmer
- Unity, Studio One
- Interesting Fact: I recorded real theme park ambience from Canada's Wonderland and implemented them as ghostly remnants of screams that once filled the game's theme park.


Game 5: Warm Up Tonight, Light Your Dynamite
- Composed all music
- Created all SFX
- Worked with Audio Programmer
- Unity, Pro Tools, Reason
- Interesting Fact: The whole game was made in 48hrs as part of a game jam we won 3rd place in.  The theme was "It's Effing Cold Out", and since I recorded some of the SFX out in the February winter cold, I definitely concurred that it was Effing Cold Out!